games, iphone, ipod touch

Touch KO Another Example of Sloppy Programming

Back in 2004 my brother brought home Fight Night. It quickly became a game where me and my brothers put our egos on the line (and consequently made angry accusations of cheap fight styles and cheating). To put it simply, it was fun.
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When I saw that a new boxing game with decent graphics had hit the app store I was interested. I bought it and, for a few moments, I thought Touch KO would be fun. But that thought was quickly disrupted.

First the game was too easy. I’ll admit it gets (a little tiny bit) more difficult as the game wears on, but that also becomes a weakness. Why? Well, read on.

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